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    Description How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

    For today’s episode of War Stories, Ars Technica sat down with Naughty Dog Co-founder Andy Gavin to talk about the hurdles in bringing the original Crash Bandicoot to gamers around the world. When Andy and his partner Jason Rubin made the decision to bring the action platforming genre into three dimensions, it required living up to their company ethos of “leaving no stone unturned” in the search for memory – even if it meant hacking Sony’s library code.

    Directed and Produced by Sean Dacanay
    Edited and Graphics Animated by Jeremy Smolik

    Footage used in the video:
    LGR – SGI Indigo2 Computer System Review.mp4
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    Donkey Kong Country Video Walkthrough.mp4
    [TAS] Donkey Kong Country 101% in 4118 by Tompa.mp4
    Atari 2600 Longplay Pitfall! (old).mp4
    Sonic The Hedgehog – Full Playthrough No Commentary.mp4
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    Mortal Kombat 1 Super Nintendo SNES Very Hard Playthrough Sub-Zero.mp4
    Virtua Fighter 1 Arcade – 1CC (Akira Not MAME) バーチャファイター 1 버추어 파이터 1.mp4
    Galaga – Gameplay Arcade 1981.mp4
    PSX Longplay [040] Twisted Metal 2 World Tour.mp4
    Tomb Raider (PS1) 100% ALL SECRETS Walkthrough Longplay NO COMMENTARY.mp4
    NES Longplay [250] Super Mario Bros (a).mp4
    SNES Longplay – Super Mario World.mp4
    Super Mario 64 – N64 – Full Playthrough No Commentary.mp4
    LONGPLAY Commander Keen Episode 1 Marooned on Mars (1990) [MS-DOS].mp4
    The Incredible Machine (PC) – versión Windows 3.1.mp4
    Crash Bandicoot Commercials 1996-2000.mp4
    SONY PlayStation (1995).mp4
    Arcade Game I, Robot (1983 Atari) (1 5).mp4
    Inside NaughtyDog – Crash Warped [Playstation Underground].mp4
    History of 3D in Video Games 1974-1994.mp4
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    Sonic the Hedgehog 2 Special Stage 7.mp4
    PSX Longplay [049] Tekken.mp4
    Playstation 299 (E3 1995 Keynote).mp4

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    How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

    Vì tính chất bảo mật ĐƯỜNG LINK nên chúng tôi cần xác minh bằng CODE*



      HƯỚNG DẪN LẤY CODE (CHỈ MẤT 30 GIÂY)

      Bước 1: COPY từ khóa bên dưới (hoặc tự ghi nhớ)

      ghế công thái học

      Bước 2: Bấm vào google.com.vn và tìm từ khóa. Sau đó, nhấp vào kết quả này ().

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      Comments

      1. x ragdoll

        Game developers and 2D animators have my highest respect. They worked SO hard and put way more effort in whereas these days it’s just so LAZY. Game developers and animators these days would’ve never been able to compete with the real competition haha

      2. Erin Schloeffel

        Some of my first memories are playing the original Crash Bandicoot, probably in 1999. Went on to play the series across my whole childhood and still have the same discs today. The best!

      3. Inkarnator

        I find interesting that while changing the formula into 3D, they adamantly stuck to the traditional win-condition, which reads "progress through movement in a given space", which forced them to become creative in order to generate intensity and conflict in the 3D space. Other 3D-platformers of the time either brought intensity through closely guarded and hard to get MacGuffins (like Super Mario 64) or by making the game much less about overcoming the world, and therefore much less about intensity or conflict, and instead much more about exploring it (like Spyro).

      4. Fost xSwire

        Wonderful story; and the nostalgia is deep and gooey. So much good vibes we can feel in the game. The advanced virtual memory trick is brilliant and revolutionary. The Crash commercials were awesome.

      5. Kolya

        They don't make games like this anymore and I can see why; the brains behind all this are astounding. These men were true pioneers.

      6. RomanLavandos

        Thank you for my happy childhood. My dream was to be able to make new levels for Crash Bandicoot games (I liked the third one the most) but realized it was too complicated at the time. Now we have CB remastered on PC, and people are already working on level creation kit for that game 🙂

      7. C W

        Honestly I really loved this guys enthusiasm and funny enough this video was part of what inspired me to give programming a chance which in turn led to me to doing a computer science program. There's nothing quite like the unique challeges and blank canvas creativity that programming can bring especially when hardware limitations were more of an obstacle to work around.

      8. Freshbrood

        Speaking of 3 dimensions; code skill, graphic arts, and the one not mentioned enough; good game design. Even without all the bells and whistles or awesome graphics, these guys just know how to make fun games.

      9. Drone Adventures

        This guy is the most amazing story tell. Hearing him talk about how he developed the software, you can tell he's close to genius level intelligent, creating and patenting technology

      10. CrazySquareRoot

        It still is, generations of people still playing this gem on emulators, on remasters (I prefer originals). One of the best games in the whole history of gaming.

      11. Youtuber

        Wow this is the best technical and passionate interview I've ever seen, I learned as much as I did in a CS course but with a lot more entertainment and excitement included!