The article How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica under the topic games hacked is being interested by many of you today. Let’s find out How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica with daotaoladigi.com in today’s article!
Video How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
Share Link How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
You can get software/tools/applications from a variety of sources. The following are the Download Links for the most stable version today
Description How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
For today’s episode of War Stories, Ars Technica sat down with Naughty Dog Co-founder Andy Gavin to talk about the hurdles in bringing the original Crash Bandicoot to gamers around the world. When Andy and his partner Jason Rubin made the decision to bring the action platforming genre into three dimensions, it required living up to their company ethos of “leaving no stone unturned” in the search for memory – even if it meant hacking Sony’s library code.
Directed and Produced by Sean Dacanay
Edited and Graphics Animated by Jeremy Smolik
Footage used in the video:
LGR – SGI Indigo2 Computer System Review.mp4
Way Of The Warrior Classic 3DO gameplay.mp4
Super Mario World Video Walkthrough.mp4
Donkey Kong Country Video Walkthrough.mp4
[TAS] Donkey Kong Country 101% in 4118 by Tompa.mp4
Atari 2600 Longplay Pitfall! (old).mp4
Sonic The Hedgehog – Full Playthrough No Commentary.mp4
Street Fighter II Genesis – Ken Playthrough 1 3.mp4
Mortal Kombat 1 Super Nintendo SNES Very Hard Playthrough Sub-Zero.mp4
Virtua Fighter 1 Arcade – 1CC (Akira Not MAME) バーチャファイター 1 버추어 파이터 1.mp4
Galaga – Gameplay Arcade 1981.mp4
PSX Longplay [040] Twisted Metal 2 World Tour.mp4
Tomb Raider (PS1) 100% ALL SECRETS Walkthrough Longplay NO COMMENTARY.mp4
NES Longplay [250] Super Mario Bros (a).mp4
SNES Longplay – Super Mario World.mp4
Super Mario 64 – N64 – Full Playthrough No Commentary.mp4
LONGPLAY Commander Keen Episode 1 Marooned on Mars (1990) [MS-DOS].mp4
The Incredible Machine (PC) – versión Windows 3.1.mp4
Crash Bandicoot Commercials 1996-2000.mp4
SONY PlayStation (1995).mp4
Arcade Game I, Robot (1983 Atari) (1 5).mp4
Inside NaughtyDog – Crash Warped [Playstation Underground].mp4
History of 3D in Video Games 1974-1994.mp4
Jurassic Park Before and After.mp4
Sonic the Hedgehog 2 Special Stage 7.mp4
PSX Longplay [049] Tekken.mp4
Playstation 299 (E3 1995 Keynote).mp4
Connect with Ars Technica:
Visit ArsTechnica.com:
Follow Ars Technica on Facebook:
Follow Ars Technica on Google+:
Follow Ars Technica on Twitter:
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
Image of How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
Artwork for How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
Question about How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
If you have any questions about the article How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica please let us know, all your questions or suggestions will help me improve in the following articles < /p>
The article How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica was compiled by me and my team from many sources. If you find the article How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica helpful, please support the team Like or Share!
=>> Check out more videos about games hacked here: Youtube Source
Statistics How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
The video “How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica” had 4080120 views, was liked 120820 times, voted 5.00/5 stars.
Ars Technica channel has spent a lot of effort and time to build this video with 00:31:37 length, let’s share this clip to support the author.
Keywords for this video: #Crash #Bandicoot #Hacked #Original #Playstation #War #Stories #Ars #Technica, playstation,naughty dog,war stories,crash bandicoot,sony playstation,war stories crash bandicoot,naughty dog crash bandicoot,crash bandicoot game,crash bandicoot sony,crash bandicoot interview,crash bandicoot oral history,crash bandicoot war stories,naughty dog war stories,playstation war stories,andy gavin,naughty dog andy gavin,andy gavin crash bandicoot,andy gavin ars technica,jason rubin,jason rubin crash bandicoot,ars,ars technica,technology, games hacked, Ars Technica
Game developers and 2D animators have my highest respect. They worked SO hard and put way more effort in whereas these days it’s just so LAZY. Game developers and animators these days would’ve never been able to compete with the real competition haha
The lava lamp is a nice touch
Back when Devs was actually gamers themselves
Some of my first memories are playing the original Crash Bandicoot, probably in 1999. Went on to play the series across my whole childhood and still have the same discs today. The best!
He talks about all this like its 1000 years ago but imagine how short the timespand was between todays technology and back then. Its incredible
I find interesting that while changing the formula into 3D, they adamantly stuck to the traditional win-condition, which reads "progress through movement in a given space", which forced them to become creative in order to generate intensity and conflict in the 3D space. Other 3D-platformers of the time either brought intensity through closely guarded and hard to get MacGuffins (like Super Mario 64) or by making the game much less about overcoming the world, and therefore much less about intensity or conflict, and instead much more about exploring it (like Spyro).
it is amazing how creative he got just to fit this amazing game into a ps1. this man is a legend
Amazing
8:15 Ps1 controller prototype looks like Mikey. 6 buttons in a row, beautiful.
Make a cartoon
Amazing! Always loved this game! Had no idea the genius went beyond gameplay and level design!
God bless this man
Wonderful story; and the nostalgia is deep and gooey. So much good vibes we can feel in the game. The advanced virtual memory trick is brilliant and revolutionary. The Crash commercials were awesome.
W O A H !
timeless games
I love this video, I come back to watch it every now and then and it's still interesting
They don't make games like this anymore and I can see why; the brains behind all this are astounding. These men were true pioneers.
What's the background music's name?
Thank you for my happy childhood. My dream was to be able to make new levels for Crash Bandicoot games (I liked the third one the most) but realized it was too complicated at the time. Now we have CB remastered on PC, and people are already working on level creation kit for that game 🙂
Honestly I really loved this guys enthusiasm and funny enough this video was part of what inspired me to give programming a chance which in turn led to me to doing a computer science program. There's nothing quite like the unique challeges and blank canvas creativity that programming can bring especially when hardware limitations were more of an obstacle to work around.
Early bankswitching before it was a term.
Speaking of 3 dimensions; code skill, graphic arts, and the one not mentioned enough; good game design. Even without all the bells and whistles or awesome graphics, these guys just know how to make fun games.
So what I heard is nintendo messed up.. bad
Imagine if modern developers put this much effort into optimising their games.
This guy is the most amazing story tell. Hearing him talk about how he developed the software, you can tell he's close to genius level intelligent, creating and patenting technology
easter egg found in 29:28
You've gotta bring this guy back to talk about Jak & Daxter
Sony c library-
– it's just free real estate.
Cool vid cool guy 👍 Tyvm
Tbh I sadly didn't like the game.. And had no time anyways bcuz of doom 😉 '81here
Naught Dog should go back to making good games then.
This guy is a fickin CHAD, damn.
Today our brightest computer scientists are developing AI models to show you targeted ads.
People who know writing Lisp are kind of the overlords of programming.
He's in that place. Mad respects.
Superb!
It still is, generations of people still playing this gem on emulators, on remasters (I prefer originals). One of the best games in the whole history of gaming.
Wow this is the best technical and passionate interview I've ever seen, I learned as much as I did in a CS course but with a lot more entertainment and excitement included!
these were wild comp sci moves, what they did in terms of game development was revolutionary.
geniuses
Make one of silent hill, half life o dark soul please
Um dos melhores jogos de todos os tempos. Gênios!!
This man is why Naughty Dog is such a genius company.
this video is awesome!